Game Development Principles: Mechanics, Physics, and Systems โ€” WalkSelf
โฑ 2h 48m ๐Ÿ“š 28 lessons ๐ŸŽง Audio version

Game Development Principles: Mechanics, Physics, and Systems

Explore foundational game programming concepts, state management, and real-time game architecture through clear written lessons and code walkthroughs.

  • ๐Ÿ’ฌ AI instructor
    Ask about any lesson and get a clear answer instantly, anytime.
  • ๐Ÿ• Start anytime
    No schedules or deadlines โ€” learn at your own pace, whenever suits you.
  • ๐ŸŒ In English
    Lessons, tasks and certificate โ€” all fully in your language.

About this course

Building responsive, engaging games requires a strong grasp of core computer science fundamentals and real-time architecture. This comprehensive text-based guide teaches you how game loops, state machines, and physics systems operate under the hood, giving you the knowledge to write clean, performant gameplay code. By working through practical written explanations and code examples, you will understand how modern 2D and 3D engines manage rendering pipelines, user input, collision resolution, and audio systems. You will gain the technical confidence to structure scalable game projects from the ground up. What you'll learn: - Understand foundational game terminology, update cycles, and frame-rate-independent loops - Implement robust state machines to handle gameplay states, menus, and character behaviors - Apply 2D and 3D collision detection algorithms, hitboxes, and spatial partitioning basics - Design clean entity-component architecture and modular object patterns for game logic - Manage asset loading, memory lifecycle, and audio triggers effectively - Explore modern game programming practices including deterministic physics and data-driven design The course begins with foundational vocabulary and game architecture concepts before moving step-by-step through mechanics, physics calculations, and system design patterns. This course is designed for aspiring developers and programmers new to game engineering. No prior game engine experience is requiredโ€”only basic familiarity with general programming principles. Start reading today to build a solid foundation in core game development.

What you'll get

  • ๐Ÿ“œ Certificate of completion
    Add it to your LinkedIn profile
  • ๐Ÿ’ฌ Personal AI tutor
    Stuck on a lesson? Ask your built-in tutor anything, any time.
  • ๐ŸŽง Audio version included
    Learn on the go โ€” no screen needed
  • โ™พ๏ธ Lifetime access
    Come back anytime, no expiry
  • ๐Ÿ“ฑ Phone or computer
    Works anywhere, any device
  • ๐Ÿ’ธ 14-day refund
    No questions asked
  • โšก Short & focused
    2h 48m of practical content

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Frequently asked

What do I need to take this course? +

Just a phone or computer with internet. No installs, no special hardware.

How do I pay? +

By card via Stripe. We donโ€™t store card details โ€” Stripe handles them securely.

Can I get a refund? +

Yes โ€” full refund within 14 days, no questions asked.

How long will I have access? +

Forever. Once you purchase, the course is yours to revisit anytime.

Will I get a certificate? +

Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.

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